Here’s a look at the tweaks from the latest Force Arena update
The mobile game Force Arena recently received a balancing update.
A number of changes occurred in the patch and can be read in full on the official forums. Here are some highlights:
Leader Balance Changes
Bossk
- Electro Net
– Snare duration has been decreased from 3.5 sec to 3 sec.
Grand Admiral Thrawn
- Student of War
– The interval between Damage increase buff has been increased from 5 sec to 6 sec - Skilled Commander
– Buff duration has been decreased from 6 sec to 4.5 sec
Boba Fett
- Attack Power increased from 68 to 71
Director Orson Krennic
- Advanced Weaponry
– Before: If the number of Enemy Turrets is more than the number of remaining Ally Turrets, the Energy Recharge rate increases by 20%
– After: Energy Recharge rate increased by 10% [with no activation conditions]
The Grand Inquisitor
- HP increased from 1204 to 1228
- Dash speed increased by 15%
- Consecutive attack power increased by 50%
Luke Skywalker
- HP decreased from 1302 to 1250
- Dash speed decreased by 20%
Sabine Wren
- Consecutive attack power decreased by 20%
Unique Card Balance Changes
IG-88
- Attack Power to Leader/Squad increased from 144 to 152
- Attack Power to Building increased from 73 to 76
- Skill Attack Power decreased from 150% to 125%
Governor Pryce
- Required Energy cost decreased from 5 to 3
- Skill Cool Down Time increased from 10 sec to 12 sec
Imperial Royal Guards
- HP increased from 400 to 480
Slave I
- Required Energy cost decreased from 4 to 3
- Damage dealt timing modified
Ben Kenobi
- Mind Trick
– Range decreased by 20%
Other Card Balance Changes
Hyper-Adrenal
- Required Energy cost decreased from 3 to 2
- Duration time decreased from 6 sec to 4.5 sec
Tie Bomber
- Required Energy cost decreased from 5 to 4
Zabrak Assassins
- Required Energy cost decreased from 5 to 4
Imperial Jumptroopers
- Range increased from 7 to 7.5